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Playing with Pygame
Saturday, November 14, 2009
Continuous Motion
After adding the ghosts, I worked on implementing continuous motion - not step by step. The ghosts and pacman all move smoothly now, but only pacman checks for collisions - the ghosts can still go through walls and through each other.
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Blog Archive
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2010
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January
(8)
Time-Based Animation
Invincibility Mode
Intelligent Ghosts
Fruit
Score
Enhanced Animation
Sound
Lives
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2009
(14)
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November
(8)
Levels
Pellets
Refining Walls
Improving Maneuverability
Resize Screen/Apply Background
Legal Ghosts
Continuous Motion
Added Ghosts
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October
(6)
Moving Within Maps
Drawing Maps
Basic Pygame
Representing Maps
Ghost Algorithm
Installing Python and Pygame
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Sohel
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